Assets themselves are fine for me. What are you viewing them with? If it's the default image viewer for Windows it's using the wrong algorhythm for upscaling when used for pixel art. Last time I checked there was no way to change this, but some other viewers (ImageGlass comes to mind) don't blur. In Unreal you probably can disable this + antialiasing.
Empress42
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A member registered Apr 28, 2021